The last chapter of Clad in Steel and Thunder is the longest and most complicated.
The action moves around a lot, point of view following the survivors from the previous chapters as they take part to the final siege of Bellegarde – my own belated, mecha-oriented version of the battle of Crecy.

Past and present meet on the ramparts of Bellegarde.
This spells the end of the chivalry andallows this world to enter a more modern, hopefully more democratic phase.
Gundam-style, is time to scrap the battle suits and think about reconstruction.
Once the deed is done, the action sort of unwinds.
I do not believe in Star Wars-style throne room scenes and triumphs – after the battle come fatigue, desperation, sense of loss for all those that were lucky or fast enough to survive.
I tried to put some of that in the story, without giving in to angst.
By monday, the story will be done.
I’ll pass therefore to the next in the line – about which, see the next post.
Chapter Four was fast, much faster than anticipated, but it will need revising.
Chapter four is also the one in which Guenda della Crocicchia gets her debut and begins preparations to “do a Joan of Arc”.
I’m reaching midway point.
Good action chapter.
And yet – I need a title for a story that has… armors, knights, politics, clockwork contraptions, rabble in arms, steam and black powder, European history remixed…


